캠페인 |
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습격 DM DID EI HttT 전설 Liberty NR SoF SotBE THoT 건국 TSG 형제 UtBS - BAM |
Era |
기 영세 - 1W ANLE A AOL AoG AoH(wKr) AoT AE A+D AE AH AR AE A BAE BEE BGE(b) BfTE BfM BE B+d BRE BRECM CoFM CA CEoM D(wKr) D+E D+A D+D D+E+E+E D+I D+M D+M D+N D+S DotD EPDE EH EM E+d EIME EoFM EoFME EoM EoMM EoMR EoM EoS EE EE EE+D EE+EoM+D ER GEE GE GEae GS GA H+EI H+M H+N HA I IC IR IME Kr Kr(A) LoC LA MC ME MCE0B MR N+A NC NCL(h) Nc+d NPE OMPTAoHE OMPTDE ORst PYR(DE6ul) RAE RAE(AoH) RPS S SRE SE SE SF+D SR TN+T TNM TP+N TP+N+T TP+T TPA TTT TA TMA TMA Top VPE VE V+D WTCTO—D WTOO—D WoC XE(d) hie ie |
언어 |
C af ar bg ca ca cs da de el en@shaw en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sr sr sv tl tr vi zh zh |
The Clashers are members of a unique caste among the drakes. Their thick armor, while compensating for the drakes' natural weakness against spears and arrows, is so heavy and restricting that they are not able to fly or muster enough breath to use their inner fire. They have embraced this handicap, completely encasing their wings to emphasize that they do not need flight to triumph in battle.
This is also the only caste that is allowed to break taboo and fight with spears in addition to the drake's traditional metal claws, which makes them particularly good at "resolving" territorial disputes with other drakes and enforcing the laws of their tribe.
특별히 참고할 것: The length of this unit's weapon allows it to strike first in melee, even in defense.
해당 유닛으로부터 승급: | |
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해당 유닛으로 승급: | 반룡 심판자 반룡 타격병 |
소집비용: | 19 |
HP: | 43 |
이동: | 5 |
XP: | 45 |
레벨: | 1 |
선호시간대: | 주행성 |
ID | Drake Clasher Ascension |
능력: |
![]() | 전투 갈고리 참격 | 5 - 4 근접 | |
![]() | 창 관통 | 6 - 4 근접 | 선공 |
저항력: | |
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참격 | 20% |
관통 | 0% |
충격 | 30% |
화염 | 50% |
냉기 | -50% |
신령 | -30% |
지형 | 소모 이동력 | 방어도 |
---|---|---|
깊은 물 | - | 0% |
늪 | 3 | 20% |
도보불능 | - | 0% |
동굴 | 2 | 30% |
마을 | 1 | 40% |
모래 | 1 | 40% |
버섯 수풀 | 2 | 40% |
산 | 1 | 40% |
산호초 | 2 | 30% |
성 | 1 | 40% |
숲 | 2 | 40% |
얕은 물 | 3 | 20% |
언덕 | 1 | 40% |
영구 동토 | 3 | 20% |
통과불능 | - | 0% |
평지 | 1 | 30% |